The rules of the crypt
Your past is a tool.
And a threat.
- Collect all three red seals. Move with WASD or arrow keys. You have three lives and the clock counts up: the fastest escape wins. Each new trial has a different layout.
- Record a useful path. Every 5.7 seconds an echo replays your last movements in a loop. Press E to release it early.
- Make an echo hold a moon sigil. Stand on either cyan circle and press E. Your echo retraces your path; when it reaches the circle, it binds there harmlessly for 14 seconds.
- Hold the other sigil. With all seals collected and both sigils occupied, the coffin opens. Take the invitation, then escape through the bottom gate.
On a phone: the game goes full screen. Drag anywhere on the left side to move and tap Dash to dash. Your echo wakes on its own every 5.7 seconds: to bind one, stand on a moon circle until it wakes. Tap ✕ to leave full screen.
Unbound echoes hurt. Amber floor runes warn before bloodfire erupts. Space dashes through both safely. Echoes accelerate after you take the invitation. The dashed trail shows the memory your next echo will follow.